Broadening Participation in Computer Science: Existing Out-of-School Initiatives and a Case Study

This article, which appeared in the November issue of the Association for Computer Machinery (ACM) publication Inroads, outlines the types of interventions designed to increase equity in Computer Science (CS). SMASH was highlighted as a case study within the CS equity landscape and its culturally relevant programming and pedagogies summarized. View Report

Engaging Underrepresented Students in Computer Science

“LPFI, the Kapor Center for Social Impact, and colleagues from UC Berkeley and El Camino College presented strategies for engaging underrepresented students of color in Computer Science at the Tapia 2016 Diversity in Computing Conference in Austin, Texas. Strategies discussed included: culturally relevant and responsive teaching methods; creating inclusive and affirming learning environments; encouraging students to choose coding projects which …

Examining the Impact of a Culturally Responsive Out-of-School Computer Science Intervention for Underrepresented High School Students

“This study, funded generously by the National Science Foundation, outlines the impact of short-term, culturally responsive computer science program for underrepresented youth of color. Chief among its findings are that a culturally responsive pedagogical framework in computer science shows promise in increasing access, knowledge, attitudes, and aspirations for underrepresented youth of color.” View Presentation

Engaging Underrepresented Youth in Computer Science

Researchers, staff and computer science instructors from Level Playing Field Institute, the Kapor Center for Social Impact and the Computer Science Division of the University of California, Berkeley held a panel discussion on increasing access to computer science for underrepresented girls and youth of color at the annual conference of the Computer Science Teachers Association (CSTA) in Grapevine, Texas (July …